Game art
I have worked on a variety of small and mostly unpublished games. My biggest project so far is «Voidbound», a game I developed with 3 friends full-time for a year. Due to overscoping (and a reduced capacity after we all went part-time), the progress of the development is really slow. All the projects use the Unity game engine. For this project, I am the only artist. I am responsible from everything ranging from UI, character animation and environmental design.
![](https://emblaflatlandsmo.com/wp-content/uploads/2022/01/win-screen-1.png)
![](https://emblaflatlandsmo.com/wp-content/uploads/2022/01/store-1.png)
![](https://emblaflatlandsmo.com/wp-content/uploads/2022/01/lose-screen-1.png)
![](https://emblaflatlandsmo.com/wp-content/uploads/2022/01/lab2-1.png)
![](https://emblaflatlandsmo.com/wp-content/uploads/2022/01/34340350_10215058646173785_7158904931250864128_n-1.png)
![](https://emblaflatlandsmo.com/wp-content/uploads/2022/01/scforar.png)
![](https://emblaflatlandsmo.com/wp-content/uploads/2022/01/bg.png)
Illustrations
![](https://emblaflatlandsmo.com/wp-content/uploads/2022/01/rory.png)
![](https://emblaflatlandsmo.com/wp-content/uploads/2022/01/radiant.png)
![](https://emblaflatlandsmo.com/wp-content/uploads/2022/01/primordial.png)
![](https://emblaflatlandsmo.com/wp-content/uploads/2022/01/ombul-jul.jpg)
![](https://emblaflatlandsmo.com/wp-content/uploads/2022/01/hanse-coffeestorm-small.png)
![](https://emblaflatlandsmo.com/wp-content/uploads/2022/01/half-the-world-away.png)
![](https://emblaflatlandsmo.com/wp-content/uploads/2022/01/daina-milk-boned-no-text.png)
![](https://emblaflatlandsmo.com/wp-content/uploads/2022/01/crow-edge.png)
![](https://emblaflatlandsmo.com/wp-content/uploads/2022/01/covetous-rune.jpg)
![](https://emblaflatlandsmo.com/wp-content/uploads/2022/01/womb.png)
![](https://emblaflatlandsmo.com/wp-content/uploads/2022/01/mother.png)
![](https://emblaflatlandsmo.com/wp-content/uploads/2022/01/death.png)